← circus
Global Transitions
Property transitions beyond keyframes
Python Code
from dataclasses import replace
from vood.components import TextRenderer, TextState
from vood.converter.converter_type import ConverterType
from vood import layouts
from vood.transitions import easing
from vood.tat.logger import configure_logging
from vood.velements import VElement
from vood.vscene import VScene
from vood.vscene.vscene_exporter import VSceneExporter
configure_logging(level="INFO")
def main():
# Create the scene
scene = VScene(width=256, height=256, background="#000017")
# Create text states for each number with consistent styling
states = [
TextState(
text=str(num),
font_family="Courier",
font_size=20,
color="#FDBE02",
)
for num in range(1, 10)
]
# Arrange the numbers along a line for start and end positions
start_states = layouts.line(states, center_x=-100, spacing=20, rotation=90)
middle_states = layouts.line(states, spacing=20, rotation=90)
end_states = layouts.line(states, center_x=100, spacing=20, rotation=90)
# lets animate also a change of color
middle_states = [replace(state, color="#d88023") for state in end_states]
end_states = [replace(state, color="#AA0000") for state in end_states]
# Create a text renderer for all numbers
renderer = TextRenderer()
# overriding the default easing for the x property for each element
elements = [
VElement(
renderer=renderer,
keyframes=[(0, start_state), (0.1 * (i + 1), middle_state), (1, end_state)],
easing={"x": easing.linear},
global_transitions={"color": (start_state.color, end_state.color)},
)
for i, (start_state, middle_state, end_state) in enumerate(
zip(start_states, middle_states, end_states)
)
]
# Add all elements to the scene
scene.add_elements(elements)
# Create the exporter
exporter = VSceneExporter(
scene=scene,
converter=ConverterType.PLAYWRIGHT,
output_dir="output/",
)
# Export to MP4 file
exporter.to_mp4(
filename="global_transitions",
total_frames=90,
framerate=30,
width_px=512,
)
if __name__ == "__main__":
main()
Remarks
- Small adaptation of Keyframe Variety using a global color transition. Unlike the previous example in which the smaller numbers turned red faster due to per-element keyframe timing, this version applies uniform color progression to all elements simultaneously.